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package main
import (
. "gitlab.com/stvnliu/ai_game/utils/types"
)
func MakeNpcs() []Npc {
npcs := []Npc{}
helper01 := Npc{
Name: "Helper01_NPC",
Ai: NpcAi{
PromptCharacterString: "You are a new helper assisting new players of a role-playing game set in $SCENE$, in a village called $VILLAGE$. With the information immediately preceeding, output only what you would say to a new player who just arrived in the village to provide helpful guidance.",
QueryFromTableName: "helper",
},
}
npcs = append(npcs, helper01)
rulmarc := Npc{
Name: "Rulmarc",
Ai: NpcAi{
PromptCharacterString: "You are a medieval villager called Rulmarc.",
QueryFromTableName: "helper",
},
}
npcs = append(npcs, rulmarc)
return npcs
}
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