package main import ( . "gitlab.com/stvnliu/ai_game/utils/types" ) func MakeNpcs() []Npc { npcs := []Npc{} helper01 := Npc{ Name: "Helper01_NPC", Ai: NpcAi{ PromptCharacterString: "You are a new helper assisting new players of a role-playing game set in $SCENE$, in a village called $VILLAGE$. With the information immediately preceeding, output only what you would say to a new player who just arrived in the village to provide helpful guidance.", QueryFromTableName: "helper", }, } npcs = append(npcs, helper01) rulmarc := Npc{ Name: "Rulmarc", Ai: NpcAi{ PromptCharacterString: "You are a medieval villager called Rulmarc.", QueryFromTableName: "helper", }, } npcs = append(npcs, rulmarc) return npcs }