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2024-10-23feat: some typedefs for the RP in the RPGHEADtuimainllm_devZhongheng Liu
2024-10-23feat: a ton of input handling and Go TUI logicZhongheng Liu
Main: Added main interface with big output box and small input box Effects: Added some blinking lights effect for the cursor to prompt user of where to enter stuff
2024-10-23feat: initial game screen and input window defsZhongheng Liu
2024-10-23chore: update greet stringZhongheng Liu
2024-10-23Merge branch 'tui'Zhongheng Liu
2024-10-23chore: use formatter on Go filesZhongheng Liu
2024-10-23chore: clean build artifactsZhongheng Liu
2024-10-23feat: demonstrate multiple NPC defsZhongheng Liu
2024-10-22Add CONTRIBUTINGZhongheng Liu
2024-10-22Add LICENSEZhongheng Liu
2024-10-22chore: update READMEZhongheng Liu
2024-10-22build amd64 binaryAte329
2024-10-22chore: update READMEZhongheng Liu
2024-10-22chore: do some automation and git stuffZhongheng Liu
2024-10-22chore: cleanup random binariesZhongheng Liu
2024-10-22feat: quick scaffolding for game windowZhongheng Liu
Init: Created initial NPC data structures UI: Created basic ncurses TUI for development Types: Created basic helper types
2024-10-22feat: some window helper thingZhongheng Liu
2024-10-21feat: make menu creation into moduleZhongheng Liu
2024-10-21feat: some kind of sample code for cursesZhongheng Liu
2024-10-20feat: some testing code lolZhongheng Liu
2024-10-20feat: init project with some starter Go codeZhongheng Liu