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authorEric Anholt <eric@anholt.net>2017-08-02 13:32:40 -0700
committerEric Anholt <eric@anholt.net>2017-08-08 13:20:10 -0700
commit2aee7c5db7c1b828baa93735b70a0ce8a4cdf948 (patch)
tree98205c1a197d11826d2e0d8a423f7bb9e983720b /drivers/gpu/drm/vc4/vc4_validate_shaders.c
parent16fece0153d5b6573c3fcb8cfbe483f83ca8eb01 (diff)
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drm/vc4: Fix double destroy of the BO cache on teardown.
It's also destroyed from the top level vc4_drv.c initialization, which is where the cache was actually initialized from. This used to just involve duplicate del_timer() and cancel_work_sync() being called, but it started causing kmalloc issues once we double-freed the new BO label array. Fixes: 1908a876f909 ("drm/vc4: Add an ioctl for labeling GEM BOs for summary stats") Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20170802203242.12815-1-eric@anholt.net Tested-by: Noralf Trønnes <noralf@tronnes.org> Acked-by: Noralf Trønnes <noralf@tronnes.org> Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_validate_shaders.c')
0 files changed, 0 insertions, 0 deletions