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author | Dave Airlie <airlied@redhat.com> | 2021-12-29 14:02:10 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2021-12-29 14:02:44 +1000 |
commit | 2b534e90a1e31c7fc9536b512b72274cc3575f4c (patch) | |
tree | f98205ccbc118d7f4e3811b1bbc11ff0eeedf80d /drivers/gpu/drm/msm/adreno/a6xx_gpu.c | |
parent | 040bf2a9446f6ba267225d34dc4a9b14d11e5092 (diff) | |
parent | 6ed95285382d6f90a3c3a11d5806a5eb7db715c3 (diff) | |
download | linux-2b534e90a1e31c7fc9536b512b72274cc3575f4c.tar.gz linux-2b534e90a1e31c7fc9536b512b72274cc3575f4c.tar.bz2 linux-2b534e90a1e31c7fc9536b512b72274cc3575f4c.zip |
Merge tag 'drm-msm-next-2021-12-26' of ssh://gitlab.freedesktop.org/drm/msm into drm-next
* dpu plane state cleanup in prep for multirect
* dpu debugfs cleanup (and moving things to atomic_print_state) in prep
for multirect
* dp support for sc7280
* struct_mutex removal
* include more GMU state in gpu devcore dumps
* add support for a506
* remove old eDP sub-driver (never was used in any upstream supported
devices and modern things with eDP will use DP sub-driver instead)
* debugfs to disable hw gpu hang detect for (igt tests)
* debugfs for dumping display hw state
* and the usual assortment of cleanup and bug fixes
There still seems to be a timing issue with dpu, showing up on sc7180
devices, after the bridge probe-order change. Ie. things work great if
loglevel is high enough (or enough debug options are enabled, etc).
We'll continue to debug this in the new year.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Rob Clark <robdclark@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CAF6AEGs+vwr0nkwgYzuYAsCoHtypWpWav+yVvLZGsEJy8tJ56A@mail.gmail.com
Diffstat (limited to 'drivers/gpu/drm/msm/adreno/a6xx_gpu.c')
-rw-r--r-- | drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c index 78aad5216a61..51b83776951b 100644 --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c @@ -106,7 +106,7 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu, u32 asid; u64 memptr = rbmemptr(ring, ttbr0); - if (ctx->seqno == a6xx_gpu->cur_ctx_seqno) + if (ctx->seqno == a6xx_gpu->base.base.cur_ctx_seqno) return; if (msm_iommu_pagetable_params(ctx->aspace->mmu, &ttbr, &asid)) @@ -138,14 +138,11 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu, OUT_PKT7(ring, CP_EVENT_WRITE, 1); OUT_RING(ring, 0x31); - - a6xx_gpu->cur_ctx_seqno = ctx->seqno; } static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) { unsigned int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT; - struct msm_drm_private *priv = gpu->dev->dev_private; struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); struct msm_ringbuffer *ring = submit->ring; @@ -177,7 +174,7 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) case MSM_SUBMIT_CMD_IB_TARGET_BUF: break; case MSM_SUBMIT_CMD_CTX_RESTORE_BUF: - if (priv->lastctx == submit->queue->ctx) + if (gpu->cur_ctx_seqno == submit->queue->ctx->seqno) break; fallthrough; case MSM_SUBMIT_CMD_BUF: @@ -1071,6 +1068,8 @@ static int hw_init(struct msm_gpu *gpu) if (IS_ERR(a6xx_gpu->shadow)) return PTR_ERR(a6xx_gpu->shadow); + + msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow"); } gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR_LO, @@ -1081,7 +1080,7 @@ static int hw_init(struct msm_gpu *gpu) /* Always come up on rb 0 */ a6xx_gpu->cur_ring = gpu->rb[0]; - a6xx_gpu->cur_ctx_seqno = 0; + gpu->cur_ctx_seqno = 0; /* Enable the SQE_to start the CP engine */ gpu_write(gpu, REG_A6XX_CP_SQE_CNTL, 1); @@ -1376,10 +1375,14 @@ static void a6xx_fault_detect_irq(struct msm_gpu *gpu) static irqreturn_t a6xx_irq(struct msm_gpu *gpu) { + struct msm_drm_private *priv = gpu->dev->dev_private; u32 status = gpu_read(gpu, REG_A6XX_RBBM_INT_0_STATUS); gpu_write(gpu, REG_A6XX_RBBM_INT_CLEAR_CMD, status); + if (priv->disable_err_irq) + status &= A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS; + if (status & A6XX_RBBM_INT_0_MASK_RBBM_HANG_DETECT) a6xx_fault_detect_irq(gpu); |