diff options
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_debugfs.c | 20 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_submit.c | 35 |
2 files changed, 38 insertions, 17 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c index f843a50d5dce..94eafcecc65b 100644 --- a/drivers/gpu/drm/v3d/v3d_debugfs.c +++ b/drivers/gpu/drm/v3d/v3d_debugfs.c @@ -62,9 +62,9 @@ static const struct v3d_reg_def v3d_core_reg_defs[] = { REGDEF(33, 71, V3D_PTB_BPCA), REGDEF(33, 71, V3D_PTB_BPCS), - REGDEF(33, 41, V3D_GMP_STATUS(33)), - REGDEF(33, 41, V3D_GMP_CFG(33)), - REGDEF(33, 41, V3D_GMP_VIO_ADDR(33)), + REGDEF(33, 42, V3D_GMP_STATUS(33)), + REGDEF(33, 42, V3D_GMP_CFG(33)), + REGDEF(33, 42, V3D_GMP_VIO_ADDR(33)), REGDEF(33, 71, V3D_ERR_FDBGO), REGDEF(33, 71, V3D_ERR_FDBGB), @@ -74,13 +74,13 @@ static const struct v3d_reg_def v3d_core_reg_defs[] = { static const struct v3d_reg_def v3d_csd_reg_defs[] = { REGDEF(41, 71, V3D_CSD_STATUS), - REGDEF(41, 41, V3D_CSD_CURRENT_CFG0(41)), - REGDEF(41, 41, V3D_CSD_CURRENT_CFG1(41)), - REGDEF(41, 41, V3D_CSD_CURRENT_CFG2(41)), - REGDEF(41, 41, V3D_CSD_CURRENT_CFG3(41)), - REGDEF(41, 41, V3D_CSD_CURRENT_CFG4(41)), - REGDEF(41, 41, V3D_CSD_CURRENT_CFG5(41)), - REGDEF(41, 41, V3D_CSD_CURRENT_CFG6(41)), + REGDEF(41, 42, V3D_CSD_CURRENT_CFG0(41)), + REGDEF(41, 42, V3D_CSD_CURRENT_CFG1(41)), + REGDEF(41, 42, V3D_CSD_CURRENT_CFG2(41)), + REGDEF(41, 42, V3D_CSD_CURRENT_CFG3(41)), + REGDEF(41, 42, V3D_CSD_CURRENT_CFG4(41)), + REGDEF(41, 42, V3D_CSD_CURRENT_CFG5(41)), + REGDEF(41, 42, V3D_CSD_CURRENT_CFG6(41)), REGDEF(71, 71, V3D_CSD_CURRENT_CFG0(71)), REGDEF(71, 71, V3D_CSD_CURRENT_CFG1(71)), REGDEF(71, 71, V3D_CSD_CURRENT_CFG2(71)), diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c index fcff41dd2315..88f63d526b22 100644 --- a/drivers/gpu/drm/v3d/v3d_submit.c +++ b/drivers/gpu/drm/v3d/v3d_submit.c @@ -147,6 +147,13 @@ v3d_job_allocate(void **container, size_t size) return 0; } +static void +v3d_job_deallocate(void **container) +{ + kfree(*container); + *container = NULL; +} + static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, struct v3d_job *job, void (*free)(struct kref *ref), @@ -273,8 +280,10 @@ v3d_setup_csd_jobs_and_bos(struct drm_file *file_priv, ret = v3d_job_init(v3d, file_priv, &(*job)->base, v3d_job_free, args->in_sync, se, V3D_CSD); - if (ret) + if (ret) { + v3d_job_deallocate((void *)job); return ret; + } ret = v3d_job_allocate((void *)clean_job, sizeof(**clean_job)); if (ret) @@ -282,8 +291,10 @@ v3d_setup_csd_jobs_and_bos(struct drm_file *file_priv, ret = v3d_job_init(v3d, file_priv, *clean_job, v3d_job_free, 0, NULL, V3D_CACHE_CLEAN); - if (ret) + if (ret) { + v3d_job_deallocate((void *)clean_job); return ret; + } (*job)->args = *args; @@ -860,8 +871,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, ret = v3d_job_init(v3d, file_priv, &render->base, v3d_render_job_free, args->in_sync_rcl, &se, V3D_RENDER); - if (ret) + if (ret) { + v3d_job_deallocate((void *)&render); goto fail; + } render->start = args->rcl_start; render->end = args->rcl_end; @@ -874,8 +887,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, ret = v3d_job_init(v3d, file_priv, &bin->base, v3d_job_free, args->in_sync_bcl, &se, V3D_BIN); - if (ret) + if (ret) { + v3d_job_deallocate((void *)&bin); goto fail; + } bin->start = args->bcl_start; bin->end = args->bcl_end; @@ -892,8 +907,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, NULL, V3D_CACHE_CLEAN); - if (ret) + if (ret) { + v3d_job_deallocate((void *)&clean_job); goto fail; + } last_job = clean_job; } else { @@ -1015,8 +1032,10 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, ret = v3d_job_init(v3d, file_priv, &job->base, v3d_job_free, args->in_sync, &se, V3D_TFU); - if (ret) + if (ret) { + v3d_job_deallocate((void *)&job); goto fail; + } job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles), sizeof(*job->base.bo), GFP_KERNEL); @@ -1233,8 +1252,10 @@ v3d_submit_cpu_ioctl(struct drm_device *dev, void *data, ret = v3d_job_init(v3d, file_priv, &cpu_job->base, v3d_job_free, 0, &se, V3D_CPU); - if (ret) + if (ret) { + v3d_job_deallocate((void *)&cpu_job); goto fail; + } clean_job = cpu_job->indirect_csd.clean_job; csd_job = cpu_job->indirect_csd.job; |