diff options
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r-- | drivers/gpu/drm/v3d/Makefile | 3 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_bo.c | 16 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.c | 10 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.h | 14 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_gem.c | 6 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_gemfs.c | 50 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_irq.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_mmu.c | 85 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_perfmon.c | 6 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 48 |
10 files changed, 190 insertions, 50 deletions
diff --git a/drivers/gpu/drm/v3d/Makefile b/drivers/gpu/drm/v3d/Makefile index b7d673f1153b..fcf710926057 100644 --- a/drivers/gpu/drm/v3d/Makefile +++ b/drivers/gpu/drm/v3d/Makefile @@ -13,7 +13,8 @@ v3d-y := \ v3d_trace_points.o \ v3d_sched.o \ v3d_sysfs.o \ - v3d_submit.o + v3d_submit.o \ + v3d_gemfs.o v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o diff --git a/drivers/gpu/drm/v3d/v3d_bo.c b/drivers/gpu/drm/v3d/v3d_bo.c index ebe52bef4ffb..73ab7dd31b17 100644 --- a/drivers/gpu/drm/v3d/v3d_bo.c +++ b/drivers/gpu/drm/v3d/v3d_bo.c @@ -107,6 +107,7 @@ v3d_bo_create_finish(struct drm_gem_object *obj) struct v3d_dev *v3d = to_v3d_dev(obj->dev); struct v3d_bo *bo = to_v3d_bo(obj); struct sg_table *sgt; + u64 align; int ret; /* So far we pin the BO in the MMU for its lifetime, so use @@ -116,6 +117,15 @@ v3d_bo_create_finish(struct drm_gem_object *obj) if (IS_ERR(sgt)) return PTR_ERR(sgt); + if (!v3d->gemfs) + align = SZ_4K; + else if (obj->size >= SZ_1M) + align = SZ_1M; + else if (obj->size >= SZ_64K) + align = SZ_64K; + else + align = SZ_4K; + spin_lock(&v3d->mm_lock); /* Allocate the object's space in the GPU's page tables. * Inserting PTEs will happen later, but the offset is for the @@ -123,7 +133,7 @@ v3d_bo_create_finish(struct drm_gem_object *obj) */ ret = drm_mm_insert_node_generic(&v3d->mm, &bo->node, obj->size >> V3D_MMU_PAGE_SHIFT, - GMP_GRANULARITY >> V3D_MMU_PAGE_SHIFT, 0, 0); + align >> V3D_MMU_PAGE_SHIFT, 0, 0); spin_unlock(&v3d->mm_lock); if (ret) return ret; @@ -143,10 +153,12 @@ struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv, size_t unaligned_size) { struct drm_gem_shmem_object *shmem_obj; + struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_bo *bo; int ret; - shmem_obj = drm_gem_shmem_create(dev, unaligned_size); + shmem_obj = drm_gem_shmem_create_with_mnt(dev, unaligned_size, + v3d->gemfs); if (IS_ERR(shmem_obj)) return ERR_CAST(shmem_obj); bo = to_v3d_bo(&shmem_obj->base); diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index d7ff1f5fa481..fb35c5c3f1a7 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -36,6 +36,13 @@ #define DRIVER_MINOR 0 #define DRIVER_PATCHLEVEL 0 +/* Only expose the `super_pages` modparam if THP is enabled. */ +#ifdef CONFIG_TRANSPARENT_HUGEPAGE +bool super_pages = true; +module_param_named(super_pages, super_pages, bool, 0400); +MODULE_PARM_DESC(super_pages, "Enable/Disable Super Pages support."); +#endif + static int v3d_get_param_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { @@ -97,6 +104,9 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, case DRM_V3D_PARAM_MAX_PERF_COUNTERS: args->value = v3d->perfmon_info.max_counters; return 0; + case DRM_V3D_PARAM_SUPPORTS_SUPER_PAGES: + args->value = !!v3d->gemfs; + return 0; default: DRM_DEBUG("Unknown parameter %d\n", args->param); return -EINVAL; diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index cf4b23369dc4..de73eefff9ac 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -19,9 +19,8 @@ struct clk; struct platform_device; struct reset_control; -#define GMP_GRANULARITY (128 * 1024) - #define V3D_MMU_PAGE_SHIFT 12 +#define V3D_PAGE_FACTOR (PAGE_SIZE >> V3D_MMU_PAGE_SHIFT) #define V3D_MAX_QUEUES (V3D_CPU + 1) @@ -137,6 +136,11 @@ struct v3d_dev { struct drm_mm mm; spinlock_t mm_lock; + /* + * tmpfs instance used for shmem backed objects + */ + struct vfsmount *gemfs; + struct work_struct overflow_mem_work; struct v3d_bin_job *bin_job; @@ -534,6 +538,11 @@ void v3d_reset(struct v3d_dev *v3d); void v3d_invalidate_caches(struct v3d_dev *v3d); void v3d_clean_caches(struct v3d_dev *v3d); +/* v3d_gemfs.c */ +extern bool super_pages; +void v3d_gemfs_init(struct v3d_dev *v3d); +void v3d_gemfs_fini(struct v3d_dev *v3d); + /* v3d_submit.c */ void v3d_job_cleanup(struct v3d_job *job); void v3d_job_put(struct v3d_job *job); @@ -553,6 +562,7 @@ void v3d_irq_disable(struct v3d_dev *v3d); void v3d_irq_reset(struct v3d_dev *v3d); /* v3d_mmu.c */ +int v3d_mmu_flush_all(struct v3d_dev *v3d); int v3d_mmu_set_page_table(struct v3d_dev *v3d); void v3d_mmu_insert_ptes(struct v3d_bo *bo); void v3d_mmu_remove_ptes(struct v3d_bo *bo); diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index da8faf3b9011..b1e681630ded 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -288,11 +288,14 @@ v3d_gem_init(struct drm_device *dev) v3d_init_hw_state(v3d); v3d_mmu_set_page_table(v3d); + v3d_gemfs_init(v3d); + ret = v3d_sched_init(v3d); if (ret) { drm_mm_takedown(&v3d->mm); - dma_free_coherent(v3d->drm.dev, 4096 * 1024, (void *)v3d->pt, + dma_free_coherent(v3d->drm.dev, pt_size, (void *)v3d->pt, v3d->pt_paddr); + return ret; } return 0; @@ -304,6 +307,7 @@ v3d_gem_destroy(struct drm_device *dev) struct v3d_dev *v3d = to_v3d_dev(dev); v3d_sched_fini(v3d); + v3d_gemfs_fini(v3d); /* Waiting for jobs to finish would need to be done before * unregistering V3D. diff --git a/drivers/gpu/drm/v3d/v3d_gemfs.c b/drivers/gpu/drm/v3d/v3d_gemfs.c new file mode 100644 index 000000000000..4c5e18590a5c --- /dev/null +++ b/drivers/gpu/drm/v3d/v3d_gemfs.c @@ -0,0 +1,50 @@ +// SPDX-License-Identifier: GPL-2.0+ +/* Copyright (C) 2024 Raspberry Pi */ + +#include <linux/fs.h> +#include <linux/mount.h> + +#include "v3d_drv.h" + +void v3d_gemfs_init(struct v3d_dev *v3d) +{ + char huge_opt[] = "huge=within_size"; + struct file_system_type *type; + struct vfsmount *gemfs; + + /* + * By creating our own shmemfs mountpoint, we can pass in + * mount flags that better match our usecase. However, we + * only do so on platforms which benefit from it. + */ + if (!IS_ENABLED(CONFIG_TRANSPARENT_HUGEPAGE)) + goto err; + + /* The user doesn't want to enable Super Pages */ + if (!super_pages) + goto err; + + type = get_fs_type("tmpfs"); + if (!type) + goto err; + + gemfs = vfs_kern_mount(type, SB_KERNMOUNT, type->name, huge_opt); + if (IS_ERR(gemfs)) + goto err; + + v3d->gemfs = gemfs; + drm_info(&v3d->drm, "Using Transparent Hugepages\n"); + + return; + +err: + v3d->gemfs = NULL; + drm_notice(&v3d->drm, + "Transparent Hugepage support is recommended for optimal performance on this platform!\n"); +} + +void v3d_gemfs_fini(struct v3d_dev *v3d) +{ + if (v3d->gemfs) + kern_unmount(v3d->gemfs); +} diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c index d469bda52c1a..20bf33702c3c 100644 --- a/drivers/gpu/drm/v3d/v3d_irq.c +++ b/drivers/gpu/drm/v3d/v3d_irq.c @@ -70,6 +70,8 @@ v3d_overflow_mem_work(struct work_struct *work) list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list); spin_unlock_irqrestore(&v3d->job_lock, irqflags); + v3d_mmu_flush_all(v3d); + V3D_CORE_WRITE(0, V3D_PTB_BPOA, bo->node.start << V3D_MMU_PAGE_SHIFT); V3D_CORE_WRITE(0, V3D_PTB_BPOS, obj->size); diff --git a/drivers/gpu/drm/v3d/v3d_mmu.c b/drivers/gpu/drm/v3d/v3d_mmu.c index 14f3af40d6f6..0f564fd7160c 100644 --- a/drivers/gpu/drm/v3d/v3d_mmu.c +++ b/drivers/gpu/drm/v3d/v3d_mmu.c @@ -25,39 +25,37 @@ * superpage bit set. */ #define V3D_PTE_SUPERPAGE BIT(31) +#define V3D_PTE_BIGPAGE BIT(30) #define V3D_PTE_WRITEABLE BIT(29) #define V3D_PTE_VALID BIT(28) -static int v3d_mmu_flush_all(struct v3d_dev *v3d) +static bool v3d_mmu_is_aligned(u32 page, u32 page_address, size_t alignment) { - int ret; - - /* Make sure that another flush isn't already running when we - * start this one. - */ - ret = wait_for(!(V3D_READ(V3D_MMU_CTL) & - V3D_MMU_CTL_TLB_CLEARING), 100); - if (ret) - dev_err(v3d->drm.dev, "TLB clear wait idle pre-wait failed\n"); + return IS_ALIGNED(page, alignment >> V3D_MMU_PAGE_SHIFT) && + IS_ALIGNED(page_address, alignment >> V3D_MMU_PAGE_SHIFT); +} - V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL) | - V3D_MMU_CTL_TLB_CLEAR); +int v3d_mmu_flush_all(struct v3d_dev *v3d) +{ + int ret; - V3D_WRITE(V3D_MMUC_CONTROL, - V3D_MMUC_CONTROL_FLUSH | + V3D_WRITE(V3D_MMUC_CONTROL, V3D_MMUC_CONTROL_FLUSH | V3D_MMUC_CONTROL_ENABLE); - ret = wait_for(!(V3D_READ(V3D_MMU_CTL) & - V3D_MMU_CTL_TLB_CLEARING), 100); + ret = wait_for(!(V3D_READ(V3D_MMUC_CONTROL) & + V3D_MMUC_CONTROL_FLUSHING), 100); if (ret) { - dev_err(v3d->drm.dev, "TLB clear wait idle failed\n"); + dev_err(v3d->drm.dev, "MMUC flush wait idle failed\n"); return ret; } - ret = wait_for(!(V3D_READ(V3D_MMUC_CONTROL) & - V3D_MMUC_CONTROL_FLUSHING), 100); + V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL) | + V3D_MMU_CTL_TLB_CLEAR); + + ret = wait_for(!(V3D_READ(V3D_MMU_CTL) & + V3D_MMU_CTL_TLB_CLEARING), 100); if (ret) - dev_err(v3d->drm.dev, "MMUC flush wait idle failed\n"); + dev_err(v3d->drm.dev, "MMU TLB clear wait idle failed\n"); return ret; } @@ -87,19 +85,40 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo) struct drm_gem_shmem_object *shmem_obj = &bo->base; struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev); u32 page = bo->node.start; - u32 page_prot = V3D_PTE_WRITEABLE | V3D_PTE_VALID; - struct sg_dma_page_iter dma_iter; - - for_each_sgtable_dma_page(shmem_obj->sgt, &dma_iter, 0) { - dma_addr_t dma_addr = sg_page_iter_dma_address(&dma_iter); - u32 page_address = dma_addr >> V3D_MMU_PAGE_SHIFT; - u32 pte = page_prot | page_address; - u32 i; - - BUG_ON(page_address + (PAGE_SIZE >> V3D_MMU_PAGE_SHIFT) >= - BIT(24)); - for (i = 0; i < PAGE_SIZE >> V3D_MMU_PAGE_SHIFT; i++) - v3d->pt[page++] = pte + i; + struct scatterlist *sgl; + unsigned int count; + + for_each_sgtable_dma_sg(shmem_obj->sgt, sgl, count) { + dma_addr_t dma_addr = sg_dma_address(sgl); + u32 pfn = dma_addr >> V3D_MMU_PAGE_SHIFT; + unsigned int len = sg_dma_len(sgl); + + while (len > 0) { + u32 page_prot = V3D_PTE_WRITEABLE | V3D_PTE_VALID; + u32 page_address = page_prot | pfn; + unsigned int i, page_size; + + BUG_ON(pfn + V3D_PAGE_FACTOR >= BIT(24)); + + if (len >= SZ_1M && + v3d_mmu_is_aligned(page, page_address, SZ_1M)) { + page_size = SZ_1M; + page_address |= V3D_PTE_SUPERPAGE; + } else if (len >= SZ_64K && + v3d_mmu_is_aligned(page, page_address, SZ_64K)) { + page_size = SZ_64K; + page_address |= V3D_PTE_BIGPAGE; + } else { + page_size = SZ_4K; + } + + for (i = 0; i < page_size >> V3D_MMU_PAGE_SHIFT; i++) { + v3d->pt[page++] = page_address + i; + pfn++; + } + + len -= page_size; + } } WARN_ON_ONCE(page - bo->node.start != diff --git a/drivers/gpu/drm/v3d/v3d_perfmon.c b/drivers/gpu/drm/v3d/v3d_perfmon.c index 00cd081d7873..156be13ab2ef 100644 --- a/drivers/gpu/drm/v3d/v3d_perfmon.c +++ b/drivers/gpu/drm/v3d/v3d_perfmon.c @@ -409,11 +409,7 @@ int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data, if (req->pad != 0) return -EINVAL; - mutex_lock(&v3d_priv->perfmon.lock); - perfmon = idr_find(&v3d_priv->perfmon.idr, req->id); - v3d_perfmon_get(perfmon); - mutex_unlock(&v3d_priv->perfmon.lock); - + perfmon = v3d_perfmon_find(v3d_priv, req->id); if (!perfmon) return -EINVAL; diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 08d2a2739582..99ac4995b5a1 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -135,8 +135,31 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue) struct v3d_stats *global_stats = &v3d->queue[queue].stats; struct v3d_stats *local_stats = &file->stats[queue]; u64 now = local_clock(); - - preempt_disable(); + unsigned long flags; + + /* + * We only need to disable local interrupts to appease lockdep who + * otherwise would think v3d_job_start_stats vs v3d_stats_update has an + * unsafe in-irq vs no-irq-off usage problem. This is a false positive + * because all the locks are per queue and stats type, and all jobs are + * completely one at a time serialised. More specifically: + * + * 1. Locks for GPU queues are updated from interrupt handlers under a + * spin lock and started here with preemption disabled. + * + * 2. Locks for CPU queues are updated from the worker with preemption + * disabled and equally started here with preemption disabled. + * + * Therefore both are consistent. + * + * 3. Because next job can only be queued after the previous one has + * been signaled, and locks are per queue, there is also no scope for + * the start part to race with the update part. + */ + if (IS_ENABLED(CONFIG_LOCKDEP)) + local_irq_save(flags); + else + preempt_disable(); write_seqcount_begin(&local_stats->lock); local_stats->start_ns = now; @@ -146,7 +169,10 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue) global_stats->start_ns = now; write_seqcount_end(&global_stats->lock); - preempt_enable(); + if (IS_ENABLED(CONFIG_LOCKDEP)) + local_irq_restore(flags); + else + preempt_enable(); } static void @@ -167,11 +193,21 @@ v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue) struct v3d_stats *global_stats = &v3d->queue[queue].stats; struct v3d_stats *local_stats = &file->stats[queue]; u64 now = local_clock(); + unsigned long flags; + + /* See comment in v3d_job_start_stats() */ + if (IS_ENABLED(CONFIG_LOCKDEP)) + local_irq_save(flags); + else + preempt_disable(); - preempt_disable(); v3d_stats_update(local_stats, now); v3d_stats_update(global_stats, now); - preempt_enable(); + + if (IS_ENABLED(CONFIG_LOCKDEP)) + local_irq_restore(flags); + else + preempt_enable(); } static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job) @@ -667,7 +703,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) /* Unblock schedulers and restart their jobs. */ for (q = 0; q < V3D_MAX_QUEUES; q++) { - drm_sched_start(&v3d->queue[q].sched); + drm_sched_start(&v3d->queue[q].sched, 0); } mutex_unlock(&v3d->reset_lock); |